#include "EggCommon.h"

namespace egg{

    GLuint RHIShader=0;
    GLuint RHIVertexArray=0;
    GLuint RHIFrameBuffer=0;
    GLuint RHITextures[16]={0};
    GLuint RHIHardwareBuffer=0;
    function<void(GLint,const void*)> RHIShaderParam[SPT_SUM];

}